if you dont know about me . . . . Do not talk anything about me . . . .

Diberdayakan oleh Blogger.

how to draw

Tidak ada komentar

How to Draw Bangs and Fringes


  

Bangs are one of the many styles a hair can have. Above, we have an example of how some bangs are drawn. This is where the hair moves up from the head and then goes down over the face or around it.

The first one is what I like to call the open bang. This takes up a majority of the forehead, usually making the bang go over to the side of the face instead of over it. The second example, on the other hand, only goes up at a little area of the head allowing the hair to cascade over the forehead and face. The second type can come together as close as you like.

You can think of it as opposite ends of the spectrum. Open bang on one end and close-knit bang on the other end. And everything else in the middle. Smile

Here, we'll take a closer look at hairstyles that have no bangs. Hey, gotta cover everything, you know. Smile
 
There are basically two types you have to remember: lineless and pointed. Lineless refers to the first example above where the hairline doesn't connect to anything. Well, in actuality it connects to the head but the hair lines themselves do not or rarely meet. Pointed, meanwhile, is when the lines do meet. The result is generally a point. Below are examples of how they would look like on a character.


Bangs can create a different look for the same character. Hair styles varies from straight to curly hair. Check out some samples below. Notice the mixture of some of the types covered previously.

Example 1 Example 2 Example 3
Example 4 Example 5

Here are further examples of bangs. Notice that some bangs just hang from the head without the hair going up first.

Example 1 Example 2 Example 3
Example 4 Example 5

How to Draw Hands: Flat View


Step 1
Draw a vertical rectangle with curved edges and the bottom end slightly smaller then the top. (Kinda look like an upside down trapezoid). This will be the palm of the hand.

Then draw four small circles at the top end of the palm. These represent the knuckles.

Add two lines at the bottom of the palm to get the wrist.

Step 2
Then draw three arcs above the palm and knuckles.

Make sure the highest part of the arc will be above the middle finger with the rest going downwards.

These arcs show where each of the joints are in the fingers except the top arc which show where the fingers end.

Use your own hand as reference if you have to.

Extend the top most arc all the way down the left side of the palm to make a left hand palm up (this is what I'll be doing) or a right hand palm down OR extend the top arc to the right to get the opposite effect.

Step 3
Draw ovals one atop each other starting from the knuckles to create the fingers. The oval length should range from arc to arc.

Make sure you make them the same size as much as possible. NOT like the figure on the upper right with one fat oval in the middle. (Not unless the character has a disease of course.)

Also, make sure the ovals overlap since those smaller circles created represent the joints of the fingers.

Next, between the fingers, draw little valleys or upside down arcs to join the fingers together.

Step 4
At the left side of the palm, draw a triangle from a little above the middle of the palm to the base of the palm to start making the thumb.

Draw a small circle at the left base of the palm. Then draw another circle at the point of the triangle. Join the two circles with two lines to make a bone.

Now draw two ovals from the point of the triangle to the arc. Try to make sure they meet somewhere in the middle.

Step 5
Now draw the thumb based on the ovals and triangles.

Make sure you curve on the inside of the thumb at the top side of the triangle.

And make sure to draw the little bump on the bottom part of the thumb which represent the muscles.

Next, draw the rest of the fingers by drawing a line around the ovals.

Step 6 Now make any adjustments to the fingers before inking it. Make sure you dry it first before erasing the pencil marks as well.

Don't forget to add some lines at the joints of the fingers (where the ovals meet) and any markings on the palm.

Note: Make sure the area between the fingers are not drawn pointed shown at the upper right. Rather, draw them like the one below it.

To make this into a palm down hand, just put nails at the top of the fingers and don't draw the palm markings. And knuckles are drawn with curved lines. Look at your hand if you have to!



Drawing Different Types of Ears


There are two types of ears, animal and human. Below are an example of a cat ear and a human ear elongated (elf, fairy ears).
Cat ears
Shown above are cat ears and different views of the cat ear (center). To draw a cat ear, all you have to remember is that the base is a semi-circle that goes up to a point. The whole ear, viewed from the back is a triangle (or at least a curvy one ^^). When viewed at profile, the ear is still a triangle except half of the back view. Remember to add the little tuft of fur inside the ear!
Elongated human ears
These ears above are just like human ears except longer and in some cases also wider. Above are two versions, one really long, and the other much shorter but wider. At the center are views of the ear at profile, back, and quarter back view. Long ears also allow the character to move it much more than normal human ears are able. Below are some examples of ear movement for long ears.
Elongated ear movement



Drawing Legs: The Basics


Legs are the foundation of all humans - you stand on it every day. Wink Manga legs range from detailed and buff to generic, simplified lines. Simplified legs being the norm. Below is a row of legs in the front view. The first leg is typical, showing the simplified version I mentioned. Notice how the middle is practically straight and has no curves while the outer edge is just the opposite. The second example, on the other hand, has curves at both sides of the leg. Taking a closer look, the legs are shaped like cylinders with one end slightly wider than the other end from hip to knee, from knee to ankle.

Leg Front Views
At side and back view, the same idea applies. The back view of the leg tends to have dashes | / \ | indicating the back of the knee. You can also do the same at the front using one or two dashes except reversed | \ / |.
Leg Side View Leg Back View
One important aspect about legs that you must keep in mind is when it is against another object whether if it's a chair or it's own self, the leg tends to widen out. The muscle gets pushed to the side or upwards depending on the situation. Above and the one below are three of such examples.
Leg Miscellaneous Views
Top: Leg pushing up on itself.
Middle: Leg resting on chair.
Bottom: Leg against itself and on the floor.



How to Draw the Male Torso


Basics of a Male Torso
Starting off the male torso, we'll begin with drawing the shoujo way which uses the simple triangle method mentioned in the Torso Basics. But first, here is a quickie differentiation between male and female bodies...

Male vs Female Torso Slim Built Medium Built

On the right side of the first drawing is a stick figure comparison between a male and a female body. A male's chest is wider than his hips whereas a female is equal in size, both chest and hips. That's why female's get the "hourglass figure" description. The main image shown is that of a male just looking at the hip and chest ratio. If it was a female, just extend the hips a bit wider. The bigger figure is generally how I prefer to draw males in shoujo style with the tip of the triangle as the hip. If you like drawing a male using the stick figure method with trangle ending at waist, that is your choice.

From the simple triangle is just a matter of adding in details. The next image is a guy with a slim built. Your typical shoujo guy. The only details this guy has emphasis his pecks, and a line for the middle of his chest and stomach.

The next buy, though, is an average built. I say average since you can draw a bulkier built than this image. When drawing someone like this guy, a little more detail is added plus the torso becomes bigger and less curvy (i.e. more angles, less round edges). New details include the outline of the ribcage.

Quickie upper torso (pecks) point-of-view (ASCII style!):
Turned Left Center Turned Right
|___|______ |____|____| _____|___|

More Muscles
The neat and quick way to add the impression of more muscle is to add certain lines at paricular areas. The first being at the pecks. A few additional lines creates "look" of more taut muscles and a more built guy. Make sure you curve your lines since the peck is curved and is not flat.
,br> The second is to add the six-pack! They're basically square in shape except round at the edges as shown below.

Third, rib lines at the side adds the lean and muscular look. They're like adding scales really!

Medium Built Large built

A little trick I do is to add lines on certain muscles for emphasis. Another trick is to make the lines to the male body more angular - didn't I mention this in the last page? Well, you get the idea. Smile

For those of you who would like to draw a bulkier and bigger torso than shown above, it's just a matter of drawing your base torso outline (i.e. triangle) wider. Now, it's just a matter of practice!


Tidak ada komentar :

Posting Komentar

Tinggal khan jejak ente di sini!!!

you comment I follow.....!!